Like Marvel vs Capcom infinite debates, the developer of
Horizon Zero Dawn was questioned why they made the main character so unattractive, despite the professional model looking so good.
Well, the answer the director felt that the feminine look of the professional model didn't portray the "strength" they wanted to demonstrate for the heroine.
Lara Croft looks much like the model she is based off, but the directir of the game Horizon Zero Dawn described Aloy similarly to what Uncharted 4 director had in mind for Nadine.
"What if I were a girl," is the quote. There was some debate,on the subject, but the,team decided that the original model portraying
Aloy looked like she would "cry if she broke a nail."
By adding weight and masculinity to Aloy's face, they added the look of "strength" and "intimidation." As discussed by Kotaku, and on Neogaf forums, Lara Croft type characters look more like weak
Damsels,in distress rather than strong heroines.
Interesting article. The consequence of having "strong attractive
heroines" is that their attractiveness often make them too feminine looking... aka weak.