(or why this game is damn cool)
1. Mega levels of violence (you had better give us that Mature
rating right now)
You can shoot everything in this game: people, animals, buildings and
walls. You can make "called shots" on people, so you can aim for their
eyes or their groin. Called shots can do more damage, knock the
target unconscious or have other effects. When people die, they don't
they get cut in half, they melt into a pile of goo, explode like
a blood sausage, or several different ways depending on the weapon
you use. When I use my rocket launcher on some poor defenseless
townsperson, he'll know (and his neighbors will be cleaning up the
blood for weeks!)
This is the wasteland. Life is cheap and violence is all that there is.
We are going to grab the player's guts and remind him of this.
How Fallout's original lead designer, Chris
Taylor, envisioned the game in the 1990s. - How Fallout's original lead designer, Chris Taylor, envisioned the game in the 1990s.